A mobile base building game
Super Skuttle World
The Berlin based company Tikaro commissioned us to develop a prototype for their project Super Skuttle world. In this AR heavy location based game, one takes care of a colony of skuttles. These creatures nest in the actual walls of one's home, however to nurture them, the player must leave the house. Visits to real-life locations allow the harvest of resources, so that the base back home can be supplied and grown.
Website
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Credits
Tikaro
Concept & Back End
Christian Knapp
Front End & AR Programming
Jaroslav Meloun
Programming
Brian Main
Visual Development & 2D Art
ShoutrLabs & Ben Wahl
3D Art & Animation